#include "stabilizer.hpp"
◆ ~StabilizerBase()
virtual cv::videostab::StabilizerBase::~StabilizerBase |
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inlinevirtual |
◆ StabilizerBase()
cv::videostab::StabilizerBase::StabilizerBase |
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protected |
◆ borderMode()
int cv::videostab::StabilizerBase::borderMode |
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const |
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inline |
◆ deblurrer()
◆ doCorrectionForInclusion()
bool cv::videostab::StabilizerBase::doCorrectionForInclusion |
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const |
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inline |
◆ doOneIteration()
bool cv::videostab::StabilizerBase::doOneIteration |
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protected |
◆ estimateMotion()
virtual Mat cv::videostab::StabilizerBase::estimateMotion |
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protectedpure virtual |
◆ estimateStabilizationMotion()
virtual Mat cv::videostab::StabilizerBase::estimateStabilizationMotion |
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protectedpure virtual |
◆ frameSource()
◆ inpainter()
◆ log()
Ptr<ILog> cv::videostab::StabilizerBase::log |
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const |
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inline |
◆ logProcessingTime()
void cv::videostab::StabilizerBase::logProcessingTime |
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◆ motionEstimator()
◆ nextStabilizedFrame()
Mat cv::videostab::StabilizerBase::nextStabilizedFrame |
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protected |
◆ postProcessFrame()
virtual Mat cv::videostab::StabilizerBase::postProcessFrame |
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const Mat & |
frame | ) |
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protectedvirtual |
◆ radius()
int cv::videostab::StabilizerBase::radius |
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const |
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inline |
◆ reset()
void cv::videostab::StabilizerBase::reset |
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protected |
◆ setBorderMode()
void cv::videostab::StabilizerBase::setBorderMode |
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int |
val | ) |
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inline |
◆ setCorrectionForInclusion()
void cv::videostab::StabilizerBase::setCorrectionForInclusion |
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bool |
val | ) |
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inline |
◆ setDeblurer()
◆ setFrameSource()
void cv::videostab::StabilizerBase::setFrameSource |
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Ptr< IFrameSource > |
val | ) |
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inline |
◆ setInpainter()
◆ setLog()
void cv::videostab::StabilizerBase::setLog |
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Ptr< ILog > |
ilog | ) |
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inline |
◆ setMotionEstimator()
◆ setRadius()
void cv::videostab::StabilizerBase::setRadius |
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int |
val | ) |
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inline |
◆ setTrimRatio()
void cv::videostab::StabilizerBase::setTrimRatio |
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float |
val | ) |
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inline |
◆ setUp()
virtual void cv::videostab::StabilizerBase::setUp |
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const Mat & |
firstFrame | ) |
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protectedvirtual |
◆ stabilizeFrame()
void cv::videostab::StabilizerBase::stabilizeFrame |
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protected |
◆ trimRatio()
float cv::videostab::StabilizerBase::trimRatio |
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const |
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inline |
◆ blurrinessRates_
std::vector<float> cv::videostab::StabilizerBase::blurrinessRates_ |
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protected |
◆ borderMode_
int cv::videostab::StabilizerBase::borderMode_ |
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◆ curPos_
int cv::videostab::StabilizerBase::curPos_ |
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◆ curStabilizedPos_
int cv::videostab::StabilizerBase::curStabilizedPos_ |
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protected |
◆ deblurer_
◆ doCorrectionForInclusion_
bool cv::videostab::StabilizerBase::doCorrectionForInclusion_ |
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◆ doDeblurring_
bool cv::videostab::StabilizerBase::doDeblurring_ |
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◆ doInpainting_
bool cv::videostab::StabilizerBase::doInpainting_ |
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◆ finalFrame_
Mat cv::videostab::StabilizerBase::finalFrame_ |
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◆ frameMask_
Mat cv::videostab::StabilizerBase::frameMask_ |
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◆ frames_
std::vector<Mat> cv::videostab::StabilizerBase::frames_ |
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protected |
◆ frameSize_
Size cv::videostab::StabilizerBase::frameSize_ |
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protected |
◆ frameSource_
◆ inpainter_
◆ inpaintingMask_
Mat cv::videostab::StabilizerBase::inpaintingMask_ |
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◆ log_
Ptr<ILog> cv::videostab::StabilizerBase::log_ |
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◆ motionEstimator_
◆ motions_
std::vector<Mat> cv::videostab::StabilizerBase::motions_ |
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◆ preProcessedFrame_
Mat cv::videostab::StabilizerBase::preProcessedFrame_ |
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◆ processingStartTime_
clock_t cv::videostab::StabilizerBase::processingStartTime_ |
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◆ radius_
int cv::videostab::StabilizerBase::radius_ |
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◆ stabilizationMotions_
std::vector<Mat> cv::videostab::StabilizerBase::stabilizationMotions_ |
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protected |
◆ stabilizedFrames_
std::vector<Mat> cv::videostab::StabilizerBase::stabilizedFrames_ |
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◆ stabilizedMasks_
std::vector<Mat> cv::videostab::StabilizerBase::stabilizedMasks_ |
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◆ trimRatio_
float cv::videostab::StabilizerBase::trimRatio_ |
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protected |
The documentation for this class was generated from the following file: