OpenCV  3.3.0-dev
Open Source Computer Vision
Macros
opencl_gl.hpp File Reference
#include <CL/cl_gl.h>

Macros

#define clCreateFromGLBuffer   clCreateFromGLBuffer_
 
#define clCreateFromGLBuffer   clCreateFromGLBuffer_pfn
 
#define clCreateFromGLRenderbuffer   clCreateFromGLRenderbuffer_
 
#define clCreateFromGLRenderbuffer   clCreateFromGLRenderbuffer_pfn
 
#define clCreateFromGLTexture   clCreateFromGLTexture_
 
#define clCreateFromGLTexture   clCreateFromGLTexture_pfn
 
#define clCreateFromGLTexture2D   clCreateFromGLTexture2D_
 
#define clCreateFromGLTexture2D   clCreateFromGLTexture2D_pfn
 
#define clCreateFromGLTexture3D   clCreateFromGLTexture3D_
 
#define clCreateFromGLTexture3D   clCreateFromGLTexture3D_pfn
 
#define clEnqueueAcquireGLObjects   clEnqueueAcquireGLObjects_
 
#define clEnqueueAcquireGLObjects   clEnqueueAcquireGLObjects_pfn
 
#define clEnqueueReleaseGLObjects   clEnqueueReleaseGLObjects_
 
#define clEnqueueReleaseGLObjects   clEnqueueReleaseGLObjects_pfn
 
#define clGetGLContextInfoKHR   clGetGLContextInfoKHR_
 
#define clGetGLContextInfoKHR   clGetGLContextInfoKHR_pfn
 
#define clGetGLObjectInfo   clGetGLObjectInfo_
 
#define clGetGLObjectInfo   clGetGLObjectInfo_pfn
 
#define clGetGLTextureInfo   clGetGLTextureInfo_
 
#define clGetGLTextureInfo   clGetGLTextureInfo_pfn
 

Macro Definition Documentation

◆ clCreateFromGLBuffer [1/2]

#define clCreateFromGLBuffer   clCreateFromGLBuffer_

◆ clCreateFromGLBuffer [2/2]

#define clCreateFromGLBuffer   clCreateFromGLBuffer_pfn

◆ clCreateFromGLRenderbuffer [1/2]

#define clCreateFromGLRenderbuffer   clCreateFromGLRenderbuffer_

◆ clCreateFromGLRenderbuffer [2/2]

#define clCreateFromGLRenderbuffer   clCreateFromGLRenderbuffer_pfn

◆ clCreateFromGLTexture [1/2]

#define clCreateFromGLTexture   clCreateFromGLTexture_

◆ clCreateFromGLTexture [2/2]

#define clCreateFromGLTexture   clCreateFromGLTexture_pfn

◆ clCreateFromGLTexture2D [1/2]

#define clCreateFromGLTexture2D   clCreateFromGLTexture2D_

◆ clCreateFromGLTexture2D [2/2]

#define clCreateFromGLTexture2D   clCreateFromGLTexture2D_pfn

◆ clCreateFromGLTexture3D [1/2]

#define clCreateFromGLTexture3D   clCreateFromGLTexture3D_

◆ clCreateFromGLTexture3D [2/2]

#define clCreateFromGLTexture3D   clCreateFromGLTexture3D_pfn

◆ clEnqueueAcquireGLObjects [1/2]

#define clEnqueueAcquireGLObjects   clEnqueueAcquireGLObjects_

◆ clEnqueueAcquireGLObjects [2/2]

#define clEnqueueAcquireGLObjects   clEnqueueAcquireGLObjects_pfn

◆ clEnqueueReleaseGLObjects [1/2]

#define clEnqueueReleaseGLObjects   clEnqueueReleaseGLObjects_

◆ clEnqueueReleaseGLObjects [2/2]

#define clEnqueueReleaseGLObjects   clEnqueueReleaseGLObjects_pfn

◆ clGetGLContextInfoKHR [1/2]

#define clGetGLContextInfoKHR   clGetGLContextInfoKHR_

◆ clGetGLContextInfoKHR [2/2]

#define clGetGLContextInfoKHR   clGetGLContextInfoKHR_pfn

◆ clGetGLObjectInfo [1/2]

#define clGetGLObjectInfo   clGetGLObjectInfo_

◆ clGetGLObjectInfo [2/2]

#define clGetGLObjectInfo   clGetGLObjectInfo_pfn

◆ clGetGLTextureInfo [1/2]

#define clGetGLTextureInfo   clGetGLTextureInfo_

◆ clGetGLTextureInfo [2/2]

#define clGetGLTextureInfo   clGetGLTextureInfo_pfn