#include "calib3d_c.h"
◆ cost
CvMat* CvStereoBMState::cost |
◆ disp
CvMat* CvStereoBMState::disp |
◆ disp12MaxDiff
int CvStereoBMState::disp12MaxDiff |
◆ minDisparity
int CvStereoBMState::minDisparity |
◆ numberOfDisparities
int CvStereoBMState::numberOfDisparities |
◆ preFilterCap
int CvStereoBMState::preFilterCap |
◆ preFilteredImg0
CvMat* CvStereoBMState::preFilteredImg0 |
◆ preFilteredImg1
CvMat* CvStereoBMState::preFilteredImg1 |
◆ preFilterSize
int CvStereoBMState::preFilterSize |
◆ preFilterType
int CvStereoBMState::preFilterType |
◆ roi1
◆ roi2
◆ SADWindowSize
int CvStereoBMState::SADWindowSize |
◆ slidingSumBuf
CvMat* CvStereoBMState::slidingSumBuf |
◆ speckleRange
int CvStereoBMState::speckleRange |
◆ speckleWindowSize
int CvStereoBMState::speckleWindowSize |
◆ textureThreshold
int CvStereoBMState::textureThreshold |
◆ trySmallerWindows
int CvStereoBMState::trySmallerWindows |
◆ uniquenessRatio
int CvStereoBMState::uniquenessRatio |
The documentation for this struct was generated from the following file: